“In the heart of the storm, one truth remains: either you dominate… or perish in the shadow of dragons and madness.”
In 2017, Total War: Warhammer II elevated the Warhammer world to new heights with expansive maps, awe-inspiring races, and a deeper, more immersive narrative. This war isn’t just about territory — it’s about controlling the Great Vortex, the magical force shaping the world… and potentially destroying it.
Four Races, Four Destinies, One Endless War
- High Elves: Masters of magic and strategy, defending the balance of the world.
- Dark Elves: Ruthless, power-hungry, and experts in slavery and carnage.
- Lizardmen: Ancient guardians of cosmic order, with unshakable minds.
- Skaven: Twisted ratmen emerging from the depths, spreading plague and filth to engulf the world.
Legendary Features of Total War: Warhammer II
- Vast, fantastical maps: Lustria, Ulthuan, and Naggaroth, each with unique climates
- Tactical and magical battles on land and sea
- Multi-stage campaign focused on controlling the Great Vortex
- Legendary heroes with unique stories and deep skill trees
- Merge maps from both games with the Mortal Empires mode
Warhammer II — Where Legends Drench in Blood
In a world where every race fights for survival, alliances are fleeting. Wizards, demons, dragons, and endless armies are merely tools in the pursuit of a single goal: dominate the Great Vortex… or fall within it.